
I started an activity sheet at brendanluu.github.io
Check it out to see what I’ve been up to lately.
I'm an interaction designer working with VR.

I started an activity sheet at brendanluu.github.io
Check it out to see what I’ve been up to lately.
A group of very talented DUVR members and I went to MIT’s Media Lab for 36 hours and created Study VR. We won first prize in the Human Well Being vertical.
At the beginning of this summer, I met with the Child Life staff at St. Christopher’s Hospital to discuss ways VR could assist their patient care. They proposed a VR game could distract patients from procedures and block vision while doctors administer I.V.’s or tend to lacerations. Superhero Flight is a first person flight experience I’m creating to fulfill this purpose. This work was done as part of my 2016 STAR Program and is still a work in progress.
Sanitation is a big issue for virtual reality in hospital scenarios because the fabric straps and foam padding cannot be cleaned between sessions. The Child Life staff at St. Christopher’s hospital challenged me to come up with a solution for this problem.
I created a steampunk inspired room, lamp, and miscellaneous decor for my CGI II final project. This was a hybrid team/individual based project where my group and I created a collection of objects that I used to decorate my unique, individual space.
For my CGI II class I modeled a retractable pen with Maya. Modeling each piece to scale was tedious but the end result was extremely rewarding.
On a whim, I joined Univeristy of Pennsylvania undergraduates Nick Newberg and Kerem Kazan at their school’s game dev hackathon. We created a Leap Motion VR game called ドキドッキ SUPERFUN タイムー GTS98.
I came to Drexel University with my passion to improve how humans interact with computers. My fourth day at school I tried an Oculus + Leap Motion virtual reality (VR) demo and knew it was next generation of human-computer interaction. Utilizing Leap Motion’s hand tracking capabilities to use my hands inside of the virtual reality environment was magical. This demo inspired me to pave my path through the Interactive Digital Media (IDM) program leveraging VR technologies.